An early project at Manticore was the creation of a Battle Royale game to showcase Core's capability for rapid development of multiplayer game formats. I was responsible for overall layout of the map and much of the art pass, primarily on the wilderness areas between landmarks and several of the landmarks themselves. Meshes and textures/materials used were made my myself, Sasha Rassvet, and Josh Tyler. Other team artists who are tagged below contributed to key regions or buildings. The entire map was made start-to-finish in ~8 weeks.